V.1.0.0.6
Gameplay & Puzzles
Quest Rewards:
- Fixed the achievement’s issue to unlock the “All achievements” achievement.
- Fixed a bug related with “Fisherman” achievement.
Some sequencers have been improved both visually and some bugs that occurred during their playback have been fixed.
Input bug fixed in the last scenario.
Environment: Removed redundant dressing props and refined collision boxes for easier collectible accessibility.
Puzzles Optimization:
- Now you can exit some puzzles.
- The interaction with puzzles has been improved, eliminating problems that could make them confusing, cause them to never be completed, or even cause them to crash.
Combat & Enemies
- Character Control: Resolved the issue where controller users could temporarily lose character control after taking damage.
- Fixed a bug that could cause a boss to get stuck during a fight.
- Final Encounter: Resolved the inconsistent behavior of the rat swarm during the final boss fight.
- Spawn Logic: Adjusted enemy spawn points and logic for improved balancing.
Technical & Performance
Stability & Crashes:
- Solved a problem with the painting system in the Manor’s painting room.
- Solved some collisions that could make the player get stuck.
- Solved a saved issue with a barn checkpoint.
- Fixed a possible crash with interactives.
Optimization:
- Reduced the size of unnecessary textures to improve system memory usage.
- Erased some useless shadows.
Developer Note: This update aims to provide a smoother experience across both versions of Xbox consoles.
